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Thread Statistics | Show CCP posts - 4 post(s) |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2007.07.30 14:36:00 -
[1]
This will screw with Curse tactics a bit, but we'll adapt (I think).
The problem that concerns me here isn't that, but the close-range missile only bonuses to the ships. In effect, you're locking them into a singular fighting style by forcing the bonuses to only apply to those modules - its one thing to say "CPU will be tight on a standard/heavy missile setup", that's fine, if it is tight and the player wants to attempt a long-range fit, let them try.
Might as well build in the rocket or HAM launchers for the players.
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.07.30 16:12:00 -
[2]
I'm thinking this through a bit more, and to be honest I'm starting to think this form of nos nerf isn't the right way to go - either basing it on sig-radius or the target's capacitor levels is the correct choice in my view.
Let's look at the best uses of nos - it kills the cap of interceptors, breaks speed tanks and reduces the amount of time a shield or armor tank can run, and uses no cap in the process.
With it being sig-based, MWDing interceptors and nanoships would still be hurt hard by the nerf and be forced to use injectors or use afterburners (lol speed limit? ) to tackle, but without high speeds in play the smaller a ship is the better it will do against the heavy or medium nos.
The latter suggestion might mean that while each size nos sucks at a different rate and range, like a stacking penalty on the damage mods there's a maximum percentage you could reduce the capacitor of the ship to. Say, 1 nos stops sucking when it gets down to 25% of its target's max capacity, 2 nos would be 15%, 3 would be 10%, and so on down until an asymptote of say 5%. Get the idea?
The fact that I'm still trying to figure out if the announced nos nerf is a good thing or bad thing after an hour of thought is usually a bad sign. 
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2007.07.30 17:44:00 -
[3]
Originally by: 1iskrental I dont think there is anything wrong with it as is nerfing amarr again pilgrim will suck as will curse y dont mimys ever get stuff took of em like the fastest hac ability to shoot even without cap is a joke tbh what ships will amarr have left to fly vagas fleets of em everywhere there will be all doing 15k ffs
Do you and everyone else like you know of the concept of grammar?
Seriously, learn to type properly, then get back to us.
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2007.07.30 17:56:00 -
[4]
Originally by: 1iskrental Do you and everyone else like you know of the concept of grammar?
Seriously, learn to type properly, then get back to us.
Hmmm
numpty springs to mind
At least people can understand what I'm trying to say. 
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.07.30 18:04:00 -
[5]
Originally by: Sebastien LeReparteur
Originally by: Sakura Nihil
Originally by: 1iskrental Do you and everyone else like you know of the concept of grammar?
Seriously, learn to type properly, then get back to us.
Hmmm
numpty springs to mind
At least people can understand what I'm trying to say. 
to write m8te, to write... 
Touche .
Back on topic - again, if the devs want to encourage use of the HAMs and RLs, don't use the bonus to do it.
First off, because Khanid wouldn't be getting the flight time or velocity increases, roles like anti-frigate or say a Burn Eden style Raven spamming cruises from far away wouldn't be viable on Khanid ships. Likewise, if you constrain the CPU sufficiently, people will say something like "you know, I could go long-range with Standard Missiles on this Malediction, but I'm going to have to gimp my setup with a fitting mod for a weaker Crow... let's go rockets instead".
Don't force the choice down our throats, "encourage" it in a subversive fashion .
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.07.30 18:38:00 -
[6]
Originally by: Wyliee for the first time ever im considering jacking this game in.
Three words sum this up.
Adapt or die.
50m Sig Contest! |

Sakura Nihil
Tabula Rasa Systems The Star Fraction
|
Posted - 2007.07.30 18:59:00 -
[7]
CCP needs to make changes from time to time, the day they start concerning themselves more with "this will make people mad" than "this is imbalanced and needs fixed" is the day we start to see substandard game balancing and a status quo.
They need tweaking, but its a start.
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